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Update Status 0.4 Part 2 #1

Big man, big dude RNGR coming back once again, live from the trenches for the usual Friday Devlog.

Big progress has been made, this week really helped me to optimize stuff for the big scenes, while is not the ideal scenario it works just fine, using some tools to reduce the geometry on the scenes helps a lot, what I also find pretty helpful is rendering half of the screen and then the other half, which makes this type of scenes doable for the 3060ti.

As you can see on the render above some minor characters are introduced, first and foremost, we have the "lovely", "well-educated" woman:

La' Quaysha

We also have Adam which was namedropped by Lamonte in the earlier updates for the bros that are paying attention:

In regards to the second part of the update, what we have right now is the following:

Renders: 11

Script: 80%

Coding: 0%

Unlike before a lot of the script has been done since I had to cut the update into two parts which is a huge plus, apart from designing the characters I squeeze in 11 renders which is a humble number but I'm feeling more confident with this big scenes, while is gonna take more time I can confidently work around it now.

For this upcoming week the work schedule aside from tackling the big 3 above, as every public update is due I need to promote/update all the major sites with the public version this week.

Honestly, I'm fucking excited. everything is coming together, thank you for being here with me bros.

This is all from me this week.

Stay safe fellas.

-RNGR

Update Status 0.4 Part 2 #1

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