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No Haven Tw0.41 - TF Edition

If you're on the Discord tier or above you've already had this version.

Highlights include the re-implementation of Encampment Roles, Aversol Markets (with a new findable Unique), and Talking to including finding out which is as it was in the most recent RAGS version.

https://www.mediafire.com/file_premium/6xanzp8ihji4ds1/No_Haven_Tw041_TF.html

https://mega.nz/file/ifZlGZBZ#GJPuhi6SBVim81If1Z03hPrdTMbLcAv6A01zJEmPMDw

0.41 changelog

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New Commissions

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-The Sissy Farm now with two versions for starting the Assignment and for completing it. There are five versions with various gender combinations which are used as following:

-First version with a Sissy Nethemir and a Futanari Black Orc: Version for starting the Sissy Farm. Used for Nethemir Sissy examines where if they have a flat chest or small breasts they use the first version, and if not, they use the other. Picked from at random for the Futanari Black Orc Slaver examine.

-First version with a Female Nethemir and a Futanari Black Orc: Used for Slave examines with less than large breasts, while keeping the Wrapped in Webs one otherwise. Picked from at random for the Futanari Black Orc Slaver examine.

-First version with a Female Nethemir and a Female Black Orc: Used for the Female Black Orc Slaver examine.

-Second version with a Futanari Black Orc: Version for completing the Sissy Farm. Used for the Futanari Black Orc Slave examine.

-Second version with a Female Black Orc: Used for the Female Black Orc Slave examine.

-All five versions of The Sissy Farm are picked from at random for the Keldan examine. The previous Keldan examine which was also of the Unique Keldan Ariana is now pick from at random with her other examine.

-Callous Doctrine has also been included as while that Assignment is way down on the list of ones to do it seemed silly not adding it for another potential Black Orc Futanari examine while I was changing that anyway so that means that examine has three versions to pick from at random. Also been used for the examine of Dark Elves who are broken or an Orc Cum Addict.

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Post 0.863 Update Re-Implementations

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-The find out talk to was using the old version where it was just about find about their dominance or submission. It's now using the current version where it also includes role preferences and faith. Reworded one of the results.

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Re-Implementations

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-Overview should now be working correctly for all options.

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New Additions - Misc

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-Reworded being overwhelmed by sex addiction, and has two alternate lines.

-Added some more line breaks in various places for better readability.

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Fixes

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-Fix for Super Negatives not working.

-Fix for being able to repeatedly find stuff out from someone that you've already got everything from so no more (Dom)(Dom)(Dom)s

-Fix for a red CT error in regard to 'Assignment Traits Third DC' not existing.

-Fix for a red CT error in regard to 'Menu0041 confirm' not existing.

-Fix for the Transformed Dwarf portrait being missing.

-Fix for Hard Reality not being show as being available to be selectable but was showing up in Expiring Assignments. Please let me know if you see any others like this as I'm not sure how I missed that one.

-Fix for the Draenei Caravan that was undecided if it was out for Three days or Four Days.

-Fix for a broken condition that prevented the you going on Elven Hospitality Success result being shown correctly.

-Fix for randomly generating a new player name not being shown correctly.

-Fix for a broken table during the third choice of Draki Maid.

-Fix for the only sex act taking place each night being fondling.

-Fix for Sex Addicts succumbing to their addiction leading to a dead end.

-Fix for Life in Coiled Tentacles seven day version not being removed from the list of the available Assignments after being started.

-Fix for the Critical Success on Wild Riders breaking.

-Fix for the Critical Success on Lady-of-Light breaking.

-Fix for Tyranical Legacy breaking.

-Fix for Orchid's hunger being made more reasonable after just one night in the encampment.

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0.4 changelog

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New Commissions

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-Forage for Supplies

-Meddling Fools (for when that gets re-implemented)

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New Additions - Misc - Placeholder Portraits

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-Did a sweep to remove existing placeholder portraits where alternatives from the existing commissions were available. These have updated descriptions, and some of these have replaced Traits and/or are called something new where appropriate which I've included both the old and new titles for clarity where applicable.

-Replaced Female (also Futa where applicable) portraits;

--Beastkin: Kitsune Trickster > Kitsune Fox-of-Battle, Neko Ranger > Neko Dominatrix, Horned One Warrior, Horned One Seductress > Horned One Shamen, Promoted Horned One, Marlsune Warden, Quintari Lady (also now has a correctly hornless Futa version with alternate description)

--Draenei: Temple Initiate > Toll Haggler

--Dwarves: Dwarven Nobility > Cloud Chaser

--Elves: Wood Elf Waywatcher

--Goblins: Forest Stalker

--Orcs: Far Ranger > Crop Cracker

--Humans: Amazon Temple Guardian > Amazon Handmaiden, Fancy Duelist, Former Noble

--Lamia: River Brawler > Cave Lookout

--Ogres: Former Slave > Orcgobbler Hussy

--Trolls: Troll City Rogue

--Scenarios: Tsumi Harpy

-Replaced Male (also Transformed where applicable) portraits;

--Beastkin: Horned One Tribal Dancer > Horned One Brazen Bull

--Elves: High Elf Renegade, High Elf Renegade (Transformed)

--Humans: Human Northerner Marauder Lord, Human Cathayan Slut-Tamer

-I've also added some new starts where there wasn't a standard race/gender/dominance combo which did have commissioned art.

-New Male start: Hakh Dwarven Bawd

-New Female/Futa start: Draki Elegant Socialite, Marlsune Mantrap

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New Additions - Misc

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-New Forest Goblin Unique Slaver with her own lore page and two art pieces for her examine provided by the patron. She will be findable at the Aversol Markets (included in Post 0.863 Update Re-Implementations)

-Added some new Succubus and Human names to the generator.

-Improved the look of Finish Day reporting so the morale and supplies used should look better and be using the right colours.

-As part of this morale now uses a sliding colour scale on that screen to better highligh.

-Changed some of the click anywheres back to regular click to continues where you might want to actually select the text without it jumping to the next screen. Did one after the nightly activity reports on Finish Day. Let me know if you can think of others that might be better being reverted.

-Quick start is a lot quicker. Please let me know if this runs into issues, and if you need to use the other Quick start option for it to work. I'm pretty sure the only reason that was ever a problem was due to the older version of twine sugarcube I was working with.

-Going on assignment unit barks were too missable before so I've now moved them over to display on the right below the main image and above where you select who you want to see next.

-Replaced the leading '-' for lists of choices with a white circle.

-Improved the look of the status box.

-Made the portrait image a bit bigger, and also slightly repositioned it.

-Added some new slaver camp bitch text if they do draw the attention of one of the others.

-Expanded the Black Orc lore page.

-Expanded Keelin's unique lore page a bit as it didn't really have a proper ending before.

-Expanded the intro for Passing Blight.

-Added some alternate swearing by their own goddesses for Drow and Night Goblins who is maybe not the same entity. Also added some new ones for the Forest Goblins too.

-The finish day descriptions of what your slaves in the pit get up to now reflects their gender and now has some more variation so it's not going to so often them writhing in their bonds.

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Post 0.863 Update Re-Implementations - Encampment Roles

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-All Encampment roles should now be fully working for both slaves and slavers. That this was a single sentence really doesn't say enough about what this took to get this working from the mess the code was from RAGS. I won't copy and paste it 100x to give it the proper weight it deserves, but if you want to imagine it taking up that much space in these notes, it's a much more fair reflection.

-Do note that that if you do assign the Smith and Seamstress role won't create anything yet. That's a whole other even more mindbreaking implementation yet to come. Hell, I don't think that ever worked entirely 100% in RAGS...

-This also includes the newer roles like Cumdump, and the updated checks for Camp Bitch where they get different text for things like being dominated/obedient or being exhausted.

-The working out for what someone with a cock will do each night has also been changed to the up to date version to account for this.

-For Twine I've decided to leave anyone on a role in the list of everyone in the encampment on the bottom right rather than moving them to a separate list like in RAGS. Let me know if you'd prefer them to be under a different heading.

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Post 0.863 Update Re-Implementations

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-The standard City of Aversol Assignment Visit the Aversol Markets. I noticed that there were some issues as is in RAGS including an incorrect extra check that was making obtaining the unique who was in there before even more rare than it should have been.

-Dismissing from the Encampments including the options for a generous or lavish retirement though you won't be able to use the distinction or endearment from it yet.

-Included the improved text and assignment completion art for Hard Reality.

-Before racials being added certain races like Fae started with an aspect instead. The racials were in Twine already, but the added aspect slot was still being used so now that's been removed.

-Replaced the old Hedge-Witch title with Wise-Woman.

-Wood Elf female examine.

-Savage Orc examine including the alterate futa/female version if they have Magic: Corruption or Depraved.

-Human Commoner examines.

-Forest Goblin examines.

-The nightly sex pictures checks are now as they were in 0.991.

-Traits checking for the first slaver for City of Aversol Assignments. Please note these are just the checks, and the descriptions may not have the correct information now because of this until those get updated.

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Re-Implementations

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-General Chat and Seeing what you can find out for slavers. Now seeing what you can find out is available without needing to select General Chat first.

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Fixes

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-Fix for an issue where some of the Human names weren't possible to be generated due to incorrectly set up randomization.

-Fix for some missing wording on showing Unfavoured Assignment(s) at the start of the game.

-Fix for the missing Marlsune examine which was directing to the deleted old version.

-Fix for a bunch of missing/incorrect text variables during going further during seduce respect checks.

-Fix for some of the suggestions not being shown.

-Fix for some incomplete sex text during fondling.

-Fix for all crafters being described at being good at sewing.

-Fix for some incorrect cock description.

-Fixes for the literal string errors in some of the special trait descriptions.

-Fixes for a bunch of checks regarding what sex acts should be done due to the number checks being broken in the conversion.

-Fixes for some more incorrect text variables that over the course of the conversion ended up being set to what they were before rather than the default value.

-Added some extra clearing of variables at the start of Assignments to keep prior info from appearing when it shouldn't.

-Another attempted fix for the inconsistent red CTError mentioning Stubborn at the beginning of the game.

-Found and fixed some potential game ending dead ends during Finish Day.

-Found some loops that were skipping every other result including on the stats page and checking who should be available for assignments.

-Found a bunch of broken array variables in sex text and in some of the assignments which have now been fixed.

-Found some obsolete images which have now been removed to bring down the filesize a bit.

-Removed some of the over zealous replacement of ' displaying that was then showing incorrectly when making choices.

-Some text and colour fixes including making the green used for Crits and Successes much brighter to stand out against the dark background.


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