No Haven 0.941
Added 2020-12-19 00:07:50 +0000 UTCOh Thornspire while must you continue to be a git.
Had hoped to get all the outstanding patron commitments done with this one alas that tower was a big middle finger to my progress as there's a critical issue preventing the stuff you need for the next part not landing on slavers generated from when you have five choices on level up. I think I've solved it now, but it still needs a lot of testing to ensure it's working. Even more as it's the kind of thing that could have other nasty knock on effects.
Accentuating the positive the one patron commitment I did finish is definitely the one with the biggest impact as it's an overhaul to how you begin the Ensnared Rose. It's also *gasp* more new player friendly as it's allowed me to introduce the player assignments more naturally as part of the usual game play.
Again going hey ho silver lining I wasn't entirely keen on all the text for the third part and another patron commitment outstanding so I hope to be able to polish those both up more while I'm stuck with a laptop only.
I will be away for a week now so the aim will be when I get back to wrap this update up with another hotfix before the end of December.
https://www.mediafire.com/file/q6j2gi1yz2kuabf/No+Haven+0.941.zip
https://mega.nz/file/ebglXarS#jE0ql5I6PvuT86gUtvqzQg1ePu_RuMWCAIULgw8dAgo
Ensnared Rose Introduction:
---Rather than available from the start, the Ensnared Rose will now be introduced early on in the first month. This will also introduce as part of normal gameplay the concepts of the Town, Tavern, Mercenaries, and the Marshlands to new players who might otherwise have missed that option.
---You can ignore it and not have access for that playthrough, or you can get a new encounter which can provide a number of bonuses to starting off.
---You can either get no strings attached gold, more gold as a loan (which can kickstart the debt storyline), a slaver (potentially one of the existing recruitable uniques if you don't take her at the start), information on some better quality assignments in all regions, or a special outfit.
---Subs, and especially those with the Exhibitionist or Pretty Maid aspects will have a much harder time not taking the outfit.
-Miscellaneous additions:
---Sissies can now have their cock enhanced by Biomancy to a set limit. So you can correct them if you accidentally make them too small and are worried about the risk of making them a full woman, but they're also not going to be challenging even an average Futa anytime soon.
---Asanei slavers will now use the Adversarial Affairs commission for their examine until I can get something less specific for them.
-Bug fixes:
---Fix for a potentially missing skill check for unchangable attire.
---Fix for the bisected now being counted as unchangeable attire for skill checks.
---Fix for being able to get out of Ettersilk or the corrupted armour by trading outfits.
---Fix for Bimboborn still being an option on level up.
---Fix for Weald Autonomy rejecting slaves in the third slot.
---Fix for the Amazons on Barbarous Bargains nicking a big chunk of your supplies if you trade by Other Means. It also no longer takes supplies to go on.
---Fix for the drow tattooist going over the top on guys at the Tavern. She's pouting, but has promised at last to knock it off.
---Fix for the updated Advanced Obedience Training getting the races the wrong way round.
---Fix for Adversarial Affairs getting mixed up with The Elvish Art.