No Haven 0.70 release
Added 2017-01-24 01:11:57 +0000 UTCFirst things first if you're not okay downloading this version a couple of times you'll probably want to wait as I'm sure there's going to be at least a few hotfixes coming down the line. Hell, I suspect given how long it's been and the number of changes along with just wanting to get this out to you the first couple of hotfixes will be coming so soon I may just keep these initial releases patreon only.
So yeah really, really don't blame you if you want to wait on this one. If you're looking to help test which I massively appreciate please scroll down all the way to the bottom for things I think make cause issues.
https://www.mediafire.com/?ryebnehi3nq2ryb
https://mega.nz/#!pB8wSabL!z8TqcqsyQs4U0dfrSNufeDJQb695a4RpXIRtk7BDB4I
New Content
-A lot more control over what bondage items you have on your slavers. Related to this collars and head items no longer need to be crafted as part of clothing/armour and have been replaced in the generators with shoulder and waist items. You can also buy some collars to increase slave value.
-Four new races in the Marlsune, Legion, Nethemir and the Orkhai.
-Two new starting Felborn succubi portraits, two Marlsune (m and f), two horned ones (m and f), one high elf (f), three ogres (m), six Nethemir (3m and 3f), a kitsune, and two new unique slavers obtainable with Recruiter.
-New title image thanks to a wonderful commision from Lucien, map updated with the new logo, and new examines for female horned ones and neko bimbos.
-Slaves can attempt to escape leading to a new assignment to get them back. Also three new assignments in the Ever Forest, two new linked assignments on the Dreadsea Coast, and a new slave training option in Orc Cum Addict Training which can be used with a new potion if you don’t have enough orcs about. This potion can be forced onto anyone with the right traits.
-Trolls and Trollops now have their regeneration as a proper effect and it’s possible to pick up an equivalent effect through corruption.
-New general order to change recruitment focus so you can either avoid inexperienced slavers or only accept the best or indeed no one at all. There's also now an option to avoid Ori'Nek/Asanei if you want.
Updated Content and Balance Changes
-Overhaul to the Pillow Talk assignment, some slavers will need to be persuaded to go on it based on their traits, and you can now go yourself to earn more gold than by sending a slaver but not without an additional risk by doing so. You should now be able to go on all long assignments unless stated otherwise.
-Chance for slavers to be able to recover from wounded even without any supplies.
-Amended gold/supplies rewards and expiry dates on some assignments, mostly buffs but there's one or two nerfs. Most effected assignments: Raid Human Village, Raid Goblin Village, Shark of the Cards, Halt Cathayan Caravan
-Comprehensive overhaul of the sex text mechanics, mainly back end tidying up but some improvements in variation along with cock size effecting condition/will.
-End of day back end has also been entirely overhauled. Alot of it is to significantly reduce the amount of code used which you won't see. You do though no longer get updates while you're away and instead get a summary when you get back. Your slavers can also get up to stuff while you're away which is helped/hindered by your choice of second-in-command
-Can no longer lose a slaver to gambling and they now get wounded instead.
-Increased the amount of available basic traits under full custom starts. The preffered gender starts are no longer limited by your gender, and no more male quintari/amazons from band of brothers.
-Removed all the partial trainings from the advanced slave training. It just wasn’t worth the aggro. Basic Lesbian and Basic Blowjob training still gives the same bonus for later training it’s just now shown differently.
-Reduced the number of guards and increased the number of camp bitches to six each.
-Plan out assignments is now helped by taking cunning, you can also use it to leave instuctions while you're away from the encampment.
-Some more unit barks.
-Some more hair variation.
-Corrupt is now Depraved which is the advanced version of Unscrupulous, the old player assignment trait Depraved is now Desolators.
-Nethemir, Fallen, Succubi, and Legion count as having Fel Tainted the trait for the purposes of assignments now based on their race even if they don't have it anyway.
-Trainer is now counted as a positive trait for guarding, also their traits now matter if you aren't around which they didn't before.
Quality of Life Features
-Finish Day is now the first action on the player portrait list, you can also now Finish day by clicking on the green circle to the right on the map. Finish day now displays significantly less information if you're not in the encampment and you will instead receive a summary of what happened when you get back.
-Now for most assignments it will only show you the eligible selections, for example only showing slaves if you want to sell one or only showing healthy slavers if you have any of them wounded.
-If you're logically in the encampment due to slave training or whatever you will count as being so for end of day stuff.
Bug Fixes and Misc.
-Fixed some issues with the Fail and Disaster with Changing Places and that the Success was awarding Critical levels of xp.
-Fix for the biomancy bug while adding a small chance for you also to be effected.
-Slaves can’t wear bondage that would interfere too much with them doing certain encampment roles.
-Lamia will no longer be able to have hypnotic as well as dominator.
-Fixed small chance for Decadence Like No Other success to award no new assignments.
-Updated the big red warning to include saving when choices are on the screen.
-Better visibility of High risk assignments along with a note at the beginning about them.
-Corner of your Own wasn’t awarding the gold if you decided to sell.
-Assignments that check for race now check for those who have a race as a heritage i.e. a human demi-angel would now also count as human. Also Succubus wasn't checking correctly, Never see Us Coming wasn’t checking for Driders and Demi-Angel wasn't counted as catastrophic on Changing Places. As part of it Hakh Dwarven now specifify if they have human or elven heritage.
-Fixed an oversight where you could talk to a slave while they were being trained.
-Being possessed was causing a certain bit of text to be repeated twice.
-Corruption no longer jumps straight to sex addict, and will now go through removing reserved, adding slutty, and then adding Sex Addict. This also fixes the bug where it was possible to be a reserved sex addict.
-Fixed an issue with the five new slaver option on levelling up having the wrong actions.
-Rejigged some of the trait removal categories. Only really interesting one is that Psionic no longer gets removed by the Bronze Collar or other magic removal events.
-Horned Ones now have a potential bonus to their breasts stat.
-Advanced Lesbian Training and Debutante didn’t have a slave training value associated with them.
-Corrected the confusing submissive specific text on the Taste of Glory Critical when you go on it.
-Possible fix to the armour error.
-Guard duty morale wasn't always applying corrently, this has also been rebalanced.
-Beneath their Notice doesn't claim it gives supplies twice anymore.
-No longer possible to take submissive by taking dominant first.
-Fixed a bug related to the supreme experience level up.
-Respect checking no longer reduces a slavers max traits
-Shark of the Cards rewards some new assignments on the Dreadsea Coast on a success like it says it does.
-Removed the armour and clothing stash totals from encampment status as they weren’t at all accurate.
-Fix to Sweet Elixir displaying the wrong assignment’s text.
-Fixed a super rare bug with the actions of a slave turned into a slaver via the corruption event in regard to what actions they had available.
-Minor to major text fixes.
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Testing highlights
1. The new sex text. There's enough variation I'm sure I won't have seen all of it and some of it will be wonky. Copy and pasting it to me in full would be really appreciated. Especially for when it involves slavers on the receiving end either due to being camp bitches/sex addicts whatever.
2. The new potion shakko and the various levels of sex addict it applies.
3. General feedback on how helpful you find the while you were away report and how much sense it makes.
4. All the potential variations of the new slave bondage options all working together that I might not have thought of.
5. Whether the Legion's aspect works or just that they work in general.
Comments
woo
Smaug
2017-01-24 20:31:14 +0000 UTC"Your bitch slave Julianwas not looking so hot right now so Dregoth just held him close and told Julian that everything would be alright. Sometime later she was forced down by Ericka to take their strap-on in her cunt. Julian while trying to avoid drawing anyone's notice did manage to scrounge up some extra supplies for the encampment (6 supplies gained) Condition: 82 (Change: 15) - Will: 100 (Change: 11)" - Hard to understand what happened to whom, lol ))) He/she is often misplaced.
Artem
2017-01-24 07:08:03 +0000 UTCThink there is something wrong with the 3rd slaver on the temple quest
Dskreet
2017-01-24 02:41:47 +0000 UTCFailed selling a slave to the whoremakers and ended up with a broken slaver without a name appearing
Dskreet
2017-01-24 02:35:55 +0000 UTCGot "Pillowtalk" extended forever when the leader went on the assignment. Just kept extending each time it was supposed to end 15x times or so.
Dskreet
2017-01-24 02:34:47 +0000 UTC