No Haven 0.65
Added 2016-09-02 18:21:40 +0000 UTCDidn't quite make an August release liked I hoped and I suspect this is going to need a bunch of bug fixes but I hope this was worth the wait.
https://www.mediafire.com/?ns7d0sd9dkdejzp
Change log
Four new common, two new uncommon, two new rare, and two new standard assignments in the City of Aversol introducing the option to purchase clothing/armour/bondage generated by the crafting system and earn slaves/slavers already wearing generated clothing. Also includes more assignments with changes if you go on them and that also reflect your traits.
Bunch of refinements to the crafting system due to the new assignments including pony outfits, catgirl outfits, more decorations, better differentiation of slutty/more modest outfits including taking into account the traits of the crafter. Fixed a bunch of bugs with it in the process (hopefully).
Increased the sluttiness of clothing/armour you can choose to wear.
Replaced Slut Gear with a Sling.
Additional general orders to choose encampment focus and crafting focus.
Assignments are clearer when they give you new assignments.
Two new traits in Seasoned and Spiteful.
Added the first two of the Unique Slavers obtainable via the Recruiter custom trait with specific starting traits, description, art, clothing and special ability.
Started the work to allow you to go on any assignment. New you specific text on a couple of assignments that takes in traits like Submissive.
All assignments with an optional slave taking component give either a gold/supplies bonus when you’re at capacity or using the avoid slaves general order.
More slave histories give bonus value like the pirate booty and the harpy shaman.
Some more hairstyle variation.
Some corruptions like lengthy tongue can now help on certain assignments
Okay, now you really can’t spam discipline attempts.
Fixed some bad enough typos in Biomancy for it to be worth mentioning here.
Started the process to allow you go on every assignment which will change things up. So far assignments completed are: Forage for Supplies.
Noticed a massive oversight that on Forage only Crit and Success have extra morale hits, changed that so now it has them across the board.
Repicking your choices on take slaves to auction no longer loses your initial odds.
Encampment status wasn’t set up to show earned supply routes.
Alchemy was erroneously listed as Crafter: Alchemist in the Encampment Role reqs.
You can no longer pick up Trainer via not taking it and picking it up via succeeding at slave training. This is due to being able to take it at start along with making later options more attractive.
Despite being marked as Medium risk Scout the Ever Forest was only Low Risk. This has now been corrected.
Slave value wasn’t taking into account the value of the outfit.
Added text explaining the Mindblank Elixir under the Encampment Stores - Potions rather than having nothing happen.
Some slave versions of certain trait descriptions.
Added Debutante as a crit trait to Basic Sissification Training
No longer possible to earn a slave who incorrectly already knows dominance/lesbian training.
Mechanic for removing slaves on assignments should be working now.
Fixed a bug with the sacred vestments and profane attire.
Fixed bug where slaves/camp bitches/bed warmers had the wrong description on being assigned the manacle restraints when they didn’t have hooves. Slaver camp bitches/bed warmers were also being far too okay with wearing restraints.
Number of supplies wasn’t being properly generated in the Deep Mountains.
Slaves sold at auction are now reflected in the stats.
Oozes now come in different colours.
Human Caravan can now be gone on when you’re at slave capacity.
Raid High Elven Dwelling had the caves picture for the Fail/Disaster result.
Better text feedback on initial refusal of clothing/armour.
Hakh Dwarven can now wear Dwarven gear rather than just Goblin gear.
Cathayan Caravan will no longer award slaves over capacity and will be removed when selected.
You can now hide the various lores for the different races and make me really sad in the process!
Comments
But alas, I can't purchase anymore supplies after the first supply run!
Timithios
2016-09-03 04:35:11 +0000 UTC