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Never Sink
Never Sink

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Upcoming PoE1 Feature: Leveling Auto-Adjuster

I don't think this comes as any surprise, but after the success of the auto-adjusted for PoE2, we wanted to expand this feature and extend it for PoE1.

In this post i want to talk about the PoE1 versions of the auto-adjuster.

Starting with the leveling auto-adjuster, lets dig into the details:

As with PoE2 you'll be able to find the atuo-adjust here:

(Please keep in mind, that the UI/UX is still work in progress, options, images, UI may still change)

In there you'll encounter the following dialogue.

In PoE2 many players would be totally OK with just selecting the base class.

Now, PoE1 is a lot more complex than PoE2 when it comes to builds. We can't assume that all rangers will likely want to use bows. So we can't provide 1 perfect-build/class. Instead what I went for is 1-archetype per class.

You'll find classical selections like Bow Ranger and a Caster/Summoner Witch, but you can finetune those or click custom and choose something else!

So what does this actually DO when you click apply.

Here's the SHORT version:

After the generation is done, you can still finetune everything!

I've spent a lot of time building this in a way that i would personally be happy using it. It's comprehensive, smart and safe. Over the next week, I'll be testing, finetuning and improving this.

Developing this required us to expand our codebase to support custom rule generation, complex actions, progression editors etc from this UI.

All of this to support the endgame version of this tool. But that's a matter for the next post!

I hope you're just as hyped for Breach v2

Have a great week,

NeverSink

Upcoming PoE1 Feature: Leveling Auto-Adjuster

Comments

Assuming we get everything done in time: There will be 2 auto-adjust options. One ONLY affecting the endgame. One ONLY affecting campaign (this one). They will be slightly diffferent. You can use one, both or neither. So you can choose to use the campaign auto-adjust to have an optimal leveling strat, but then just use the normal filter config.

Never Sink

Apologies if this seems obvious, but is this only enabled for campaign and early maps? For example, let’s say I am making a slayer with a 2H axe. I turn on the auto adjust to league start efficiently. Once I get going in the endgame, do I have to turn off auto adjust? Basically what I’m trying to understand is if the auto adjust might still block items that would otherwise be shown on very or uber strict.

Matthew Bocox


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