The 2021 filter roadmap.
Added 2021-01-10 17:50:05 +0000 UTCHeya everyone,
I'm really excited to give you guys an overview of the new upcoming Filter and FilterBlade features coming for the next update and over the course of 2021!
Last year we introduced some major features to FilterBlade and the Filter, such as:
- Login with POE feature
- Profile based Save-States
- Multiple economy updated tierlists and vastly improved tiering algorithms
- Solidified subscribe-style filters with economy updates every 4 hours
- Multitude of small new functions and additions to filterblade.
So what's on the roadmap for 2021?
Well, here's a sneakpeak. Most of these features are in work since quite some month already. Some will launch with 3.13 (Ritual), some might take a bit longer.
WINTER LEAGUE (3.13 - RITUAL): These features are LIKELY to be included:
1) Economy-based gem tiering, including quality, alternative quality, corruption state, gem level
2) Economy-based replica tiering
3) Completely redesigned and much more powerful mod-based filtering. Will be using the new language (see below) as a prototype already.
4) BaseType Matrix tool for filterblade ( https://imgur.com/e4j2Wu0 ) - this one is giving us a lot of troubles though, might wait for 3.14
SPRING LEAGUE (3.14):
1) A full filter rewrite, to compile it from a new little domain filter language (v8.0)!! - working on this one since over half a year. Largest filter rework/change so far.
2) Full style rework
3) Completely redesigned levelling section for filterblade
4) A full redesign of the save/load and download tabs
5) A way to create custom presets, mini-saves that you can add and remove for more editing power!
SUMMER + WINTER LEAGUE (3.15)
1) A complete video course on filterblade (maybe a poe university episode?)
3) SECRET PROJ #1
4) SECRET PROJ #2
---
Once again, thank you guys for your generous support! The filter will of course be updated and published in time. I sometimes do small streams on twitch, so if you want to watch me develop the filter live, poke me on twitch.tv/neversink .
I'm also in talks with GGG. They already implemented some of the commands and changes I suggested over the course of the last 2 years and I'm excited to tell you that something I'm personally am very excited about is coming for 3.13!
Have a great day!