XaiJu
Chrysanthemum Games
Chrysanthemum Games

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Weekly Update - 3 June, 2024

Hey everyone!

It's a new month, and I'm back to work, this time on Blood of the Living! So far so good with the submission of FoA; we're working out a few hitches with the cover art and the tiny sizes a steam listing requires, but the game is currently being both copyedited and edited for content as I write this, so that's exciting!

As of now, the time frame estimates are:

So it's actually quite possible that FoA will see proper publication by the end of the year, and it should be available to wishlist on Steam quite soon, if you'd like to do that.

In the meantime, of course, I'll be here, preparing to begin drafting on BotL. At the moment this involves making a very large spreadsheet of all the variables in FoA, as well as the values they can have and things like that, which should hopefully make writing with past actions in mind a little easier. It's very slow, sloggy work, but I'm getting through it a bit at a time.

Once I have that, my plan is to outline the whole game in a bit more detail, planning what scenes go where, and then I'll be ready to get properly started!

There will be a preview of a couple more sequel routes up this week for those of you who get that bonus content, and then of course I'll be back next week, hopefully with more progress to share. Things might be a little slow to start up, as I'm staying with my partner's mother right now to help her out before/after a hip replacement, so for now that's top priority. But there should still be time for writing, and I'm going to make the most of it where I can.

I hope everyone's June is off to a good start!


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