XaiJu
Chrysanthemum Games
Chrysanthemum Games

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Weekly Update - 11 December 2023

Hey everyone!

This week was a pretty good one for progress, if I do say so myself. I got the rest of the way through the character creator, including filling in all the descriptive text and implementing the new trait system in it. Additionally, I got the majority of the planning work for the new personality/romance system done. How exactly I'm going to implement all of these things in the rest of the game is, of course, the big question, and one it'll still take some time to handle.

This next week coming up, I'm going to be beginning to answer it with respect to the traits. I'll be going through the game and replacing the stats parts with trait-based parts, and quite possibly trimming off and altering a lot of the parts that previously raised stats to do different things instead. It's sort of difficult to isolate this task from later steps, like integrating Dionysian magic and so on, so it may end up being that I'm sort of doing multiple steps at once, but I think as long as I'm moving forward and making the game into what I want it to be, this should be fine.

One approach I may take is rewriting the game one chapter at a time and trying to implement all the new systems at once, scene-by-scene. It's sort of a daunting task, but it seems like this might be the most efficient option overall, and it's also the most exciting to think about, so there's a good chance I'll try to tackle things this way. 

Fortunately, plenty of what I've written will be reusable more or less as it is, so this will be far from as lengthy a process as it was the first time!

Hopefully I'll have some good news about how it's going next week. In any case, I'll be back here next Monday. I'm doing some traveling on the weekend for the holidays, so it's going to be a bit of a truncated week overall, but I'm optimistic about progress nevertheless. 

I hope you're all keeping well, and that you have a fantastic week. 


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