XaiJu
Chrysanthemum Games
Chrysanthemum Games

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Weekly Update - 08.08.22

Hey everyone!

One week of August down. I’m happy to report that for the moment at least, progress continues at the usual rate of 1,000 words a day or so. I have finished with the dance scene, and moved into the action stuff that comes afterwards. So this should be pretty interesting, as it contains the route-lock choice, and the second really “major” variance in story dependent on what character you choose. (The first being the outing.)

There are of course plenty of other places where you get different scenes depending on who you go with, but in those cases the choice is often between a smaller fraction of the cast, meant to give the player a chance to get to know characters besides their eventual RO/PO. It’s going to be something of a test run for me in writing the larger variations that will come with actually being on a specific route, rather than the first part of the story, which is a little more ‘in common,’ so to speak.

It’s also going to be fairly urgent and hopefully at least a little interesting tension-wise, though this really isn’t one of those games where if something goes wrong the consequences are game-ending or anything like that. Things ‘going badly’ is just another way for them to resolve, and hopefully an interesting one. They won’t go too badly here, in any case. 

Anyway, that’s the weekly ramble for now. I do Move Part One: The Short Leg(tm) tomorrow, but the questionnaire will be out on time on Wednesday, and I should be able to update at the usual time next week. 

Have a great one, y’all.


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