Bonus Content - Hermes as a tabletop character
Added 2022-05-04 16:01:13 +0000 UTCHey all!
The character build I did for Pyri in the Pathfinder system seemed to be reasonably well-received last month, so I elected to do another. This time, we have Hermes!
He was a little harder to represent, in a way, because his talents are sort of a mix of roguish and magic, so right off the bat the two options I was most considering were the bard and a special archetype of the rogue called the eldritch scoundrel. I like both for him for different reasons, but the fundamental flavor of a magic rogue is just better for him, so I went with that one.
Unlike in Pyri's case, I did adjust a few things to fit in a not-strictly-rules-legal way. Normally, the eldritch scoundrel is a prepared caster, whose spell save DCs are keyed off intelligence. Hermes is pretty smart, but he's definitely more of the charismatic type, so I adjusted the archetype to be a spontaneous charisma-based caster instead, since basically all magic in the world of FoA works more akin to spontaneous than prepared casters.
But, other than that (which sounds like a lot but is actually pretty much the same balance-wise, and so doesn't make him egregiously more or less powerful than any other level 12 eldritch scoundrel), Hermes too is rules-legal! I probably could have upped his level a little more, to reflect his advantages over Pyri, but this is less about that and more about representing them as if they were playing themselves in a d20 system, so it's not really too important.
Naturally, the race of choice for Hermes was aasimar, as they have a feat line that eventually grants them access to wings, which were of course a necessity. Other than that, I tried to represent his magic and skills as a mix between useful little tricks and more powerful attacking effects. Hermes can do a little bit of everything, magically speaking, and his biggest strength is the ability to answer almost any situation in some way that makes sense, so I tried to reflect that in his abilities. Combat-wise, he can get into melee with knives, but he also has plenty of magic power at his disposal, so he's something of a Swiss army knife in that sense as well.
Honestly, I think this build would be pretty fun to play, at least for me.




