XaiJu
Chrysanthemum Games
Chrysanthemum Games

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Weekly Update - 04.04.22

Hello, all, and (a belated) welcome to April! 

As some of you are aware, I released the BIP last Thursday. I've been making steady forward progress since then, to the tune of roughly 3000 words. I'm not sure how much that brings my total to for the week, but it's more than 7k, anyhow! The chapter is now up to 59k and counting. It's likely that by the time I finish, it will be another 100,000+ word chapter. As mentioned on tumblr, I'm shooting for the end of May for a release on that one, but I can't really say yet whether that will end up being the final result. 

I'm getting close to finishing the Hekate & Pyri branch, which leaves me with two plot branches and then two more separate, hopefully shorter pieces at the end to do, at which point the chapter will be done. I'm quite excited; while I'm happy with the events of chapter six and think they do a lot of work for the plot and some foreshadowing, I admit I'm really looking forward to writing the events of chapter seven, including what I think will be the route-lock choice and some events I've had in mind since just about the beginning of FoA. :)

Up later this week will be a new prototype for bonus content, wherein I build a character as if they were to be played in D&D/Pathfinder. If that's popular I'll likely do more, but if not I'll try something else, heh. 

The beginning of April tends to be a tough time of year for me, but I'll do my best to keep things running smoothly here. It helps when I can manage it, so there's plenty of incentive for me to keep on writing. 

Cheers, everyone—please stay safe and well out there!

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Stephanie Beth


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