XaiJu
Chrysanthemum Games
Chrysanthemum Games

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Weekly Update - 02.21.22

Hello again everyone!

And welcome, to those of you new and returning. I'm frankly a little floored by the reception the last chapter has received; I think it's all still sort of sinking in. That said, I am happily picking away at the next one already; I have quite a bit of it outlined, and about 5k words down already. I'm aiming for between 13-15k before the BIP goes up, so there should be a nice chunk of new stuff for all you early access people this month. 

The first part of the chapter, which I'm currently working on, is a meeting between the main cast to discuss some new developments in some plot threads, and in which the PC can tell everyone about those really weird dreams they were having last chapter. Once that bit of information is out, there will basically be three following branches, in which they can choose to try and stop the dreams, solve the underlying problem bringing them about, or kinda-sorta ignore the problem in favor of something else pressing (though even in that branch there's a reason to think it might help address the problem, if only by providing more context for it).

I suspect most people will go for the 'solving it' branch, but I'm excited to build some fun bonuses and repercussions into each. 

Anyhow, I'll talk about all that in more detail in subsequent weeks, and of course the outline that will show up in the Build-in-Progress will doubtless give some of it away as well. So look forward to that at the end of the month if you get those, and for those of you in the Blossom Tier, there are some new visual previews coming your way on Wednesday.

Have a great week everybody, and best of luck with whatever you've got on. :)



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