XaiJu
YedaGames
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Weekly progress report #160

Do you ever imagine what would've happened if Blake were in Dominique's place?

Hello! Time for our regular progress report. Except, there wasn't much progress last week, as I was busy with preparing v0.18 for the public release. It hasn't happened, but at least the biggest part of the job (the walkthrough!) is finished now. Thanks to that, I also ran through the script files and optimised them, so you can now download the script files from the hotfix folder and use them. Chances are, there won't be any changes in them from now on and until the release. They're probably still buggy and they're full of typos, but as far as decisions and choices go, this is the final product. Here's the link. By the way, according to the number of pages, this version is the biggest so far. It even passes the split acts where you had two parallel playthroughs. Imagine that.

Anyway, there's also another thing I want to talk about. The compressed version. As I mentioned before, I use a different converter now, which bumps the size of the webp version quite a bit up. It's now ~4 Gb. Unfortunately, lowering the quality isn't acceptable, and there's no other way to make it smaller. But that's not the main thing. The main thing is the music. I did promise to include the music in the compressed version, but there's a technical issue. See, RenPy doesn't like it when you add new lines into the script. In fact, it likes it so little, that it could break your save files, depending on where exactly you saved. And I have tested it: I can load my game with the compressed version okay… as long as there is no music. Otherwise, you get ~75% chance of not getting it to work. And I'm sorry, but this price is way too high to pay. I know how fucked up it is when you can't load your game anymore. So… yeah. No music, I'm afraid.

Aside from that, we're on the release course. I highly doubt that I'll be able to make anything releasable for the v0.19 demo this month, however, because quite honestly, I'm tired as fuck. Plus, preparing for the new act always takes time: with new locations, characters, events and all. But you're still getting polls (maybe even more than usual), the special picture set and, of course, our regular progress reports.

So, that's about it. Thank you and have a nice day!

Weekly progress report #160

Comments

If the full and compressed versions have had their own different rpyc files, then the save files won't be compatible between them even if the rpy files look the same. If you want to move a save from one to the other, you should be able to do it if you replace the rpyc file in the destination with the rpyc file from the source, though this will break any save files that were saved using the rpyc file you are replacing. What I would probably do is leave the chapter 17 and earlier rpyc files alone, so old saves still work, and make sure that the two versions share an rpyc file for chapter 18 and up, so that any saves made in chapter 18 and up are compatible with both versions.

Wild Bill

My main project got damaged last August when I lost all of my monthly progress, and ever since then it's non-functional, but I do update one of the old builds with the new files and still can't get it to load my compressed saves (which have their rpyc files intact) and vice versa.

Yeda Games

Adding lines really shouldn't be a problem so long as you make sure to keep the rpyc files safe. Those are where the important information the game uses in save files lives, and deleting or moving those is the main cause of whenever people have save problems.

Wild Bill


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