This is Blake, the goddess of fate. Those able to please her, she grants their dearest wish (which is to please her even more, of course).
Hello. It's Sunday again, so we're getting our regular progress report. Things are just fine, folks. I finished moving to another place this week, so I had to spend some time on unpacking my stuff. I also share my living quarters with an ancient grandma who still remembers the Nazi occupation. Now that's some inspiration. It also makes me conscious about leaving the PC unsupervised while rendering, because who knows how she might react to Blake's… way of life.
But whatever. We have three full (and big!) scenes done already, one of which is a hub scene at the club. Depending on your previous actions you may or may not have Reese starting to work there. I'm sure Blake would enjoy some company. Overall, not many decisions, but all of them are important. Tomorrow I'm going to start making the hobby scenes for Iris and Bree. Iris's route will also likely get its event during this one, as for Bree – it's probably up to a poll. Also, it seems like Suya is getting her route. That demands a special event, right?
That's about all for now. Maybe I'll come up with something else tomorrow. As of now, I want to ask for your advice. What do you think I should do to reach for more people with Shattered? Not that I'm craving worldwide popularity, but I keep getting messages from people who only accidentally found out about the game despite it being on the ninth version already. Am I doing anything wrong? I tried to spread the word on Reddit, but they chased me away in shame and dishonour. Or maybe you know someone who would be interested in this personally? I won't be against you promoting Blake a little :)
Thank you very much, and have a nice day.
BrightHeart
2020-09-07 18:23:52 +0000 UTCJeff Sandau
2020-09-07 14:51:59 +0000 UTCYeda Games
2020-09-07 14:44:51 +0000 UTCJeff Sandau
2020-09-07 14:01:41 +0000 UTC