Dear Friends,
Time flies and another productive game dev week has passed.
Here's what's been done lately:
an enhanced version of SSAO (ambient occlusion) has been added to the engine; it adds more shadows and volume to 3D objects on maps, and it's performance-friendly;

All in-game vids for v0.1.4 have been finished and added to the engine;
Removed unnecessary old sound/music scripts to fix audio stuttering on the new map during gameplay;
Replaced stones and altars with identical ones with decreased polygon count for better performance on maps;
All art for stepmom and stepsis has been finished and added to the engine;
Working on variables and events for scenes and dialogues with Queen Lilith;
Working on a brutal pic with the bandit and a villager;
Preparing assets for the Lost Inn map, which will make an appearance later on.