GrowthRPG V0.4.7 Poll
Added 2023-02-03 18:27:11 +0000 UTCPoll for version 0.4.7 of the GrowthRPG. As always if you have any suggestions for what should go on the poll comment below or send me a message.
It might end up being a small update this month because I have been under the weather.
More Character Customization - Bird/Bat parts, antlers, new ears and snouts.
Simple Relationship system - Since I added the character loyalty to the last update I would like to implement a way to track and improve your relationships with NPCs. So each companion would have their own likes, and fighting with them would improve your relationship. That would mean that mercenaries would stick around longer and that you would be able to fully customize them. Keeping it real simple for this update though, so no new abilities or a bunch of new dialog, mainly just the loyalty system.
Day/Night cycle - sun goes up and down, help to add a bit more life to the world
Arena - A place to have a bunch of fights in a row. This is also something that people submitted a lot of characters for that I would like to start including in the game
Rework Bounty System - Its been a while since I've touched it, and I know there's quite a few people who made characters that would be fitting that I could widen the pool of targets by a bit.
Comments
I think just personally, since its what most intrigues me in the game. And it's mainly why I play it, the fat system! I just personally think that maybe the model for bigger fat sizes should be a bit more fleshed out. Since now I feel as though when my character get's too big they just look a little silly! I also often crash still when I hit a bigger size during a battle using an ability. It's a tad unpredictable but still happens occasionally.
Robbington
2023-02-19 08:18:35 +0000 UTCyeah I have a few ideas for what to do at bigger sizes I would like to try out. I think I will also try to focus on more effects being larger, give some better feedback.
DigitalFurBelow
2023-02-06 04:44:35 +0000 UTC