XaiJu
digitalfurbelow
digitalfurbelow

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GrowthRPG V0.3.5 Poll

Hello Everyone I'm back from vacation, hope you all had a good holiday season

Updates are going to be on the last Friday of the month from now on so expect this one the 28th

no real theme this month just doing some things I've wanted to try out and doing some upkeep on some old systems.

For the Poll Options

Copy/Paste character visuals - add the ability to convert the character visuals into a string that can be easily copy/pasted from one character for another for easy recreation or sharing

Inventory Storage - adding in an object that will let you store items so you don't have to constantly carry all of them

Day/Night cycle - make the world come alive a bit more 

Free Cam - move the camera without the player for screenshots and 

New character customization - Bird Beak, new hairstyles 


if you have any suggestions for what you would like to see added please say so in the comments below or send me a message


Comments

Hello again, I had one more idea, namely, when creating a character, I would use more options for building and dividing muscles so that each batch could be individually adjusted in size and appearance, and this would also apply to the rest of the body structure and the more the better ...

luksor22

I would like for the bug that does not allow your character to consume more than one item to be fixed. Glad followers can have multiple but it breaks if I use it. and having one by one while holding 60 takes forever lol

oooh, okay, thanks man

its a secondary skill of the weapon, so you hold down shift or CTRL then Left/Right click to use it

DigitalFurBelow

for some reason challenge me on the broken sword is gone, how do i get it back

maybe you could implement a penis growth thing for ego? sounds about right.

ea like a rank system like Deep dive or warframe. Great way to grow tiers for us to fight fo and will have a good level system to make challenging enemies

yeah I think I could bring back something like ego potions, it would be nice to have another gold sink. I am still trying to fix the bug where you cant gain any more ego after you lose a fight, but I haven't quite been able to determine what causes it.

DigitalFurBelow

hello again, I have new ideas: new characters, the possibility of modifying the character when he goes to our website, on the main map, a shop similar to a pharmacy where you can buy all essences without restrictions, the possibility of modifying all types present in the inventory, the possibility of transferring hp and points experience for the character that is with us, more interaction with characters on all maps, new locations, bigger main map, more armor weapons, you can consider the option to cast spells during combat and after the fight, I will come up with something new as well ...

luksor22

Is there still an ego bug at all?.. I've been playing this awesome game for quite some time and I've noticed it caps at a certain point. Not unless I'm missing something? I've used the scaling options and it's not locked at a certain size, and the bar is maxed. Just seems like it doesn't increase any more after a certain point. Maybe possibly bring back the ego potions? Or possibly make an essence that will change that? Even using the grow multiplier, I don't think that does anything for ego right, just certain body areas? Also, the inventory storage would be amazing, having all the stacks of weapons and armors, and also scrap metals and etc takes a lot of space. That would be immensely useful.

Xion Dragon

Hello, I have a few ideas for the new version, namely: return to the main game board from this chamber, which has many levels at any time, moreover, the main board could use a place where you can buy and transform the essence, in addition, it would be a nice option to stop every fight the player loses a lot of experience and hp to the advantage of the enemy who increases his size and strength each time, and there could be a greater selection of characters who can help us and more interaction with these characters, i.e. if we already have such a helpful character, we can decide where experience points will be allocated. so far that's it Regards

luksor22

casting shadows on our characters would look awesome!

Day/night cycles sound nice, but unless there's a difference to gameplay to go along with it, I don't quite see the point. Adding a sexual component to encounters would be nice, but that'd...prolly be a lot work, too. Perhaps just adding a sexual element to some of the attacks?

Eldeecue

Day/ night and maybe more shadows would be a wonderful addition :) give us a really good scale as to how big our characters are :). Imagen casting a shadow over the town XD

Hmm that's fair. Can you base any of it off what was done for the Beast model?

ES

Here's one wide(r) suggestion: implement a rebirth system (kinda like those games where you reach a certain level and then reset but earn perks/stuff/whatever instead (e.g.: xp multiplier, growth multiplier, increased drop rate, etc.))

I need to figure out a system for digitigrade legs, because I can animate them just fine, but the feet wouldnt match up, so each foot type would need either a separate model for digitigrade or a shapekey so they match

DigitalFurBelow

Inventory storage would be a very good upgrade, followed by more hairstyles / perhaps separate digitigrade legs

ES

And maybe some day/night enemies or situations.

GambiarraGringo

First off hope you enjoyed your vacation. Second, I rather like the idea of a Day/Night set up as it gives most games a more lifelike feel.

Redsaber


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