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GrowthRPG V0.3.3 Hotfix B

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hopefully its all good this time

GrowthRPG V0.3.3 Hotfix B

Comments

So far, the biggest bug I've had is dying by any enemy and it doesn't end the fight. Instead the camera looks off into the distance and I can hear the enemy swinging their weapon. Only solution I have found is force closing the game and rebooting the game.

Raindance Oberts

I actually laughed when it happened because there was my pumpkin head and it reminded me of "Blood On The Dance Floor" by Michael Jackson.

its been noted, I tried to give it a bit of a buff because I thought it was a tad bit lacking, I think I went a bit too overboard.

DigitalFurBelow

Mad Chimera's Shoot ability in early stages of the endless dungeon is a one shot. Scale it back 1000x on damage

I've had the same issue where I die in two hits and my character disappears and then the game softlocks. This happens outside the doors to the dungeon near the save point.

Dying has the battle stuck. having the enemy smack my weapons instead of thrown out of dugon

I can certainly look into making another camera mode where it moves less often.

DigitalFurBelow

So is there no way to go back to how the camera used to be, where it was an overhead view and the scenery remained static? Because regardless of which mode the camera is toggled at the moment, the camera still pans the scenery in the background which is what causes the whole motion sickness thing.

Portmanteau


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