XaiJu
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GrowthRPG V0.3.2

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changelog

Focus this month was adding an upgrade system to equipment.


How the new upgrade system works is you first choose a base item you want to upgrade. This item will require a certain color of materiel, either red, green, or blue. You can then add either metal, equipment, or essence to sacrifice and level your equipment up. Once your equipment reaches certain levels it will unlock new abilities and in some cases extend combos.


I am splitting the upgrade items up to make it easier to diversify equipment so all equipment aren't fighting for the same resource. The Red, Green, and Blue, for right now are placeholder names, in the final game they will be replaced with something a bit more fantastical, this is just to get the idea across for now.


For changes to combat knocked back opponents can now hit other NPCs or walls and receive extra damage. I rebalanced a lot of the weapons and added new special abilities to them


I did try to make the armor morph targets more flexible so they would support larger sizes but unfortunately the plugin I got for it just refuses to work. So hopefully in the future I can get it working but for right now they will still look a bit weird.

GrowthRPG V0.3.2

Comments

love the updates Hun.... except for how dizzy the camera makes me when it goes spinning around crazily. It's so bad I can't play the game.

Samantha Steele

Managed to find one in the overworld, thanks!

Gréviste

it is dropped in the dungeon and by size master in the overworld. I think I'll bump the rates at which it drops in the hotfix

DigitalFurBelow

I've never been able to get it, even last patch.

Is the size sword droppable? I've been hunting size masters in the dungeon for a while and nothing so far... Or is it just bad rng from me?

Gréviste

Nah, ight

it should work if you just copy/paste the save file, there might be some irregularities though like NPC inventories being wrong

DigitalFurBelow

Is there a way that you can transfer your save progress from one build to the other?

that was a note for me to make sure cheating isnt enabled before packaging, so please ignore

DigitalFurBelow

What is meant by "reset is cheating" in the changelog?

Zyquaza


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