XaiJu
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GrowthRPG V0.3.0

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changelog 

Focus this month was on updating the dungeon and fixing some glitches


The endless dungeon has been completely overhauled. Now its a proper randomly generated level with multiple rooms, enemies, rewards, and obstacles. So it should be a lot more fun to grind and explore. Textures for the dungeon provided by GoatTrain.


I did some general bugfixes too. Big ones being projectiles and the bicep curl minigame has been fixed. 


again sorry this update was late, but I think the extra time was definitely worth it . And I'm feeling much better since I changed my diet, lots more energy.

GrowthRPG V0.3.0

Comments

when i attack a enemy in active combat at times they take no damage

Run away kolbold

Loving the content updates that you've put in the game so far, especially this version since the dungeon is what I love the most. That being said, I have a little suggestion on the game development. While it's nice to have content updates being pushed in every month, I think it's best that you focus more on bug fixing, especially with the growing list of reported and remaining issues. Maybe do content update like every 2 months or so, so that way you can focus on bugfix a little more

Having a lot of issues with combat softlocking after moves when in passive. It's definitely come a long way since the last time I've played though!

Kryonic

I was probably the only one dumb enough to try and go walk into the lake and end up getting stuck on the sea floor with no way out other than to reset or use console commands to teleport me somewhere else.

you need to find plush or a ladder. The idea was you have to keep going till you can find an exit but save system doesnt seem to be working right now

DigitalFurBelow

Is there a way to get out of the dungeon without using the plush to do it?

noted

DigitalFurBelow

Theres a bug with the fountain. If you click charge essence it comes up with an error and sucks every (unpowered essence) out your inventory.

ChaseyBoi

i cant download the file it keeps saying error

I would add two things 1. Add a sprint button in the overworld travel because it feels very slow to get around and the new dungeon layout accentuates the fact that you feel so slow 2. Could you tie the different skills sets to 1 2 3? If not maybe add keybind changes in the settings?

Arin Williams

I can imagine it was in passive combat, bacause I got the same issue with the cast spell in every combat, even outside the dungeon. The spell does not fly towards the target, same with the barrel.

were you in passive or active combat?

DigitalFurBelow

Went into the dungeon and fought a Dock Worker. They tried to use the throw barrel attack which caused combat to hang and get stuck.

Xiro

its been noted, kinda disappointing, though. The dungeon worked fine for me, must be a difference between the version im working on and the packaged version.

DigitalFurBelow

i think the dungeon is broken after a fight the opponents don't disappear and the doors behind the boss don't open

definitely not. Are you using savepoints?

DigitalFurBelow

Is it normal that every time I open the game my progress is gone?

Offswitch43

Way to go Digi! Remember ya come first we can always wait till your in good health spirit and size to get an update

Feyn Ulseviing


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