Made another video! And in case you missed it, I made some edits to the scripts and shader:
- The Geometry Grass shader now has distance fading, it won't render grass far away, based on the Min and Max Distance
- The Editor tool now lets you exclude a layer from painting, but not from colliding on the raycast
- The Editor tool now has different coloured circles for the 3 modes
- The next tutorial is for the URP Interactive Snow! It's almost done :D