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minionsart
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Advanced Stylized Waterfall | URP

Hi all,

I converted the new waterfall shader to Shader Graph :)

The graph is a combination of the Waterfall Shader Graph, and the Interactive Water Shader Graph, with some extra settings. For explanation of the graph nodes, please check the linked articles.

Graph is attached to this post

Reflections

To add the planar reflections in URP, copy the script from Unity's Github Page here.

Put this on the plane that you want to be reflective. The script outputs the reflected texture to "_PlanarReflectionTexture"

The reflections are projected over the ScreenPosition.

Settings (right waterfall in gif):


Advanced Stylized Waterfall | URP

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