Feedback on player and character movement
Added 2023-06-18 14:03:24 +0000 UTCHi all,
Just want an idea of whether to change the current system for how the player moves around and where people are. At the moment this is all RNG with it just being random.
Please note changing this will be a fair chunk of work and would take a while out of other development.
Thinking something like the below. You would navigate by clicking the room and would know where the girls are before going there. The system would then pick a scene based on who is in the room. If your girlfriend is there it will then play a scene in the background and change a stat if she is not alone.

Comments
a map would be nice, in stead of the menu we currently have, so a toggle whether we know or not we do know, and possibly question marks or other symbols for unknown things that are occurring, such as really odd events that add some minor lore or story content.
Lodad
2023-06-19 13:00:22 +0000 UTCSo what I am thinking is this. Where a "random" movement will predefine the characters. Girls more likely to be in their room or workplace. Your girlfriend will move around as well. However it takes time to get to a room, so there is a chance you will miss them. If your GF and a character are in a room together they will have an interaction. You can toggle their whereabouts on or off. Toggling it off, will just be an interface change and you shouldn't see any difference.
James Jenkins
2023-06-18 20:12:14 +0000 UTC