XaiJu
Akanoes
Akanoes

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A little adventure

What's been done?

The expression build for Shagworthy's Legacy has been finished, took a while to get it all set up as I had to do all the dolls as well, but it's done so Newman can now add expressions to the script. Yay! Progress =D

I've also spent some time setting up the UI for Muplur's new game. Nothing too exciting yet, mostly just positioning, keeping the complexer stuff for later. I quite like it so far, it has a lot more going on than most games, so that's nice. Looking forward to putting it all together ^^

Now, for the little adventure I mentioned in the title. BadSpider and I got to talking one day as he just finished some more lovely art but this had a bunch of extra layers and he didn't want to bring out like 7 versions and he wondered if it could be done with Renpy. That's where I came in, it all sounded pretty much like the expression build and scene builder I made before so I offered him my services.

And.. I went a bit overboard.. While I made him a simple interactive gallery, I kept working on it afterwards because I got curious. Since a lot of artists don't know much about code, I wondered if I could automate it to such a degree that the artist would never need to code single line when adding their work.

After having a bit of fun, followed by some hellish Renpy struggles I figured it out. As long as the pieces of the work are all the same resolution, all the artist has to do is make sure the names of the folders for the pieces start with their layer number and the code does all the rest! Yay programming =D

This was supposed to be a just a fun little sidetrack to sate my curiosity but when I talked about it with Newman he asked me if we could use it for anything ourselves. While I originally thought it was useless for us (as our scenes are more complex and the folder structure is incompatible with the other tools) I got to thinking. I had done a lot of positioning these past few weeks and was thinking that it would be a lot easier and faster if I could do it from within the game itself. Through drag and drop and the arrow keys. I haven't gotten around to working on this yet but it it would go really well with the interactive gallery to more quickly set up the positioning for scenes in game.

So that will be my next little adventure, for now I have my hands full with XIX's UI, Shagworthy's intro and of course BenX and the never ending combat stuff xD


What's next?

Apologies for the long read and make sure to check out BadSpider, he draws some pretty amazing stuff!

A slightly adventurous Akanoes

A little adventure

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