We made it to the next release guys! 0.04c hype! (Windows & MAC & Android)
Added 2019-06-06 16:02:21 +0000 UTC
What a ride this one was. Aside from our personal lives taking a hit we just couldn't stop tweaking everything.. And therefore breaking stuff as well T.T. But here we are, with the public release, we hope you have fun with it =3
You'll find the Windows, MAC and Android release right here!
So what now?
While I wait for Newman to write and draw up everything I'll be recoding some of the mechanics. While the cams and the roaming works for now, I'm not too happy with how it's set up and it's already run into some issues (which I fixed of course ;) ). I'll also be redoing the sleep function, I wrote this a long time ago and it's kind of a mess. it was okay at the time but there are a lot more things happening when you sleep now and it just feels like pure chaos and I want to tidy it up before it bleeds into something else.
Before I get to that though, I'll be making something else first, something that will make both our lives easier: The scene build. Much like the expression build this will allow us to quickly switch out parts in a scene. For Newman that means he doesn't have to switch between dozens of layers enabling and disabling bits. For me it means I don't have to code it all in. More automation hype! So this should speed things up a bit for both of us =3
Changelog
- Improved a lot of stuff, from code organization, base mechanics, dialogue, the character doll system, combat, the inventory, a lot of art, SFX, music, effects, transitions, UI, cursors... Long list.
- Added base construction.
- Added alien scanning.
- Added installable and functioning Creep Cams (you can earn money now!).
- Added wander mechanic (girls will appear in different locations depending on the time of the day and game events)
- Added new characters.
- Added expressions and improved on the existing ones.
- New clothes for Shar.
- New location, bathroom.
- Added readable combat manual (Combat and gameplay tips)
- New BIOS entries.
- Added new enemies (Big Bros) and new combat items (4 grenade types, buffout pills).
- Added functioning Hypno-Watch.
- Started Gwen's corruption path.
- Continued Shar training, with new scenes, and repeatable night visits and health checks.
- Added naming system for Shar which changes the way Ben calls her depending on the situation.
- Continued the Plumber/Fistrick/Annodyte's dust investigation and Plumber Rank 2.
- Fixed inconsistencies. Improved pacing. Went crazy with the little details (as usual).
- Set music volume to 60% by default.
- Polished like crazy :D
- Fixed a GINORMOUS amount of bugs. This has been our hardest testing phase ever, (new complex mechanics coexisting, tweaks to the older systems, event flag re-positioning, small additions which broke the game for no apparent reason... it's been tough) We have been pretty thorough, but let us know if we missed something!