XaiJu
Taptus
Taptus

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Plans for week 26

Hey everyone!

This week is all about final polishing for version 0.10, which is set to release on June 25th. I’m focused on the last details: stability checks, fixing minor bugs, and doing a full run through all story paths.

This update is truly big and important, and I want it to come out as polished as possible. No shortcuts — only high-quality content.

I’ll also be preparing the release post and changelog to clearly present everything that’s been added, reworked, and improved. On top of that, I’ll continue reviewing feedback from previous versions to make sure that starting with 0.11, I’m building on solid ground.

If I have a bit of time left, I’ll sketch out the structure for future updates and might even run a small poll to decide which route to focus on next.

It’s going to be a packed week, but I’m determined to make this release the best it can be. Thanks for sticking with me!

Plans for week 26

Comments

Looking forward to the update thank you for your hard work.

Arthur Storm


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