Another coding week. The main achievements of this week is a new UI system and an almost ready wardrobe!

NEW UI SYSTEM
We have updated the game's user interface, now it is truly adaptive and fully supports all resolutions. And also it adapts to mobile devices and PC. On PC, the interface now looks smaller and more stylish. In the past, our UI used to be hardcoded for 4:3 aspect ratio and button sizes were large for mobile devices
Thanks again for your feedback, we were able to fix a couple of non-obvious bugs with the log in. Now the system works completely as it should

WARDROBE WINDOW
In fact, the entire week was spent coding and designing the wardrobe window. Only after we finished with the UI, we were able to move on to the implementation of the in-game window
Here's a gif showing how good the interface interaction will be
Next week we will definitely show you the wardrobe sneak peeks, but you will be able to touch it yourself only with the release of the third chapter ๐
Speaking of the new chapter, we still have a few important wardrobe features left, some work on in-game synchronization with server, and we will be confidently moving towards finalizing the art and the chapter as a whole. At this point, we will be able to tell you the approximate release date!