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ManlyMarco
ManlyMarco

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BepInEx 5 build 161 for KK

This is a long-awaited (mostly by modders) update to BepInEx that brings many improvements and new plugin APIs. Most new plugins will be released for this version (or newer).

From a user's perspective there won't be much difference from currently used BepInEx 4 setup. The majority of the upgrades only directly affect plugin makers.

Plugins made for BepInEx 5 are not compatible with BepInEx 4 and vice-versa. That being said, this package contains an automatic converter that will let old plugins made for BepInEx 4 work with this build. You don't have to do anything special, it's done automatically.

How to update an old BepInEx 4 install to BepInEx 5

It's recommended to do a fresh install. Remove your old BepInEx folder and start fresh with the new BepInEx 5 release and install latest versions of plugins.

If you don't want to update plugins manually and potentially deal with issues you can wait for the upcoming HF Patch. It will automatically update your install to BepInEx 5 and all compatible plugins.

If you don't want to do a fresh install and can deal with some potential issues, you can update your old install as follows:

Comments

Noted, I will be fixing bugs like these now, before the new hf patch. If you can see any more bugs like this please let me know.

ManlyMarco

KK_SkinEffects got an error in bepinex5 TypeLoadException: Could not load type 'KK_SkinEffects.SkinEffectsController' from assembly 'KK_SkinEffects, Version=1.6.3.0, Culture=neutral, PublicKeyToken=null'.

HF Patch update is coming, these releases are for people who want to get the newest stuff first. As for BepInEx itself, I'd like if it was officially released but I don't control that.

ManlyMarco

I seriously should have a streamlined fresh install process by now...

RogueHealler2083


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