This release adds some quality-of-life improvements and fixes a bunch of bugs on different unity versions.
Modders might find the new "Clear AssetBundle Cache" button useful. If the game supports AssetBundleManager, this button will appear on the right. This unloads all loaded bundles and forces Unity to reload them next time they are needed. With this you can edit the game's bundle files (by using SB3U for example) and have Unity load the changes without restarting the game.
You can now type multi-line code in the REPL window. Press shift+enter in the text box or paste multiple lines of code. By doing this you can run whole snipplets of code as a single unit (i.e. you can use { } and spread code over multiple lines). The box also accepts the numpad enter now (along all search boxes).
Check previous update notes for more information.