Hey everyone, I got much more caught up with the game as you can see from the video above. Everything aside from the spanking action was done today, to almost completion.
You'll also notice that in the video, everything appears to be shifted downwards. This is because I am going to be adding a few more elements to the UI that will be placed above rather than below, since it was looking pretty crowded before. Specifically I'll be moving the attitude bar to the top middle, along with a bar for the player's exhaustion. In addition, I'll be adding two more of those square windows to each side, where a graphic of the current implement you're using and a space for a feature that won't be present in the upcoming demo (or SQI/2 at all for that matter). Ironically, this setup is much like the original one I had for SQII when I was working in RPGMaker, except now it has a lot more polish.
Tomorrow I'm intent on finishing everything for the "Top-side" of the spanking mini game. This includes the two portraits and emotions for the spanker and spankee, the added components of the UI at the top, and running through and testing each of the actions. It's kind of a lot to do, but I've wasted too much time on this BS. Either way, catch you all tomorrow.