Technically this is 1/17, although it's 12:35 at night.
I realized that in order to make the tilesets work with construct, I have to do a bit of rejiggering with the actual image. See, rpgmaker uses these small blocks of tiles (near the right) and does some technical trick to automatically make the tiles that go in between, where normally they would just be copy and pasted like in any other software. But in order to get the same effect in Construct, I need to accomplish the tedious task of expanding each of the blocks to the larger size on the left. It's made much less tedious with the use of Pyxeledit, but it's still annoying and takes time. Didn't do much programming wise today, since I was at school until 5:00. But I've made some progress with the textboxes, but I need to work on a way for the npc object to determine where the player is so they can turn to you when you talk to them.