Non-EA version: https://www.patreon.com/posts/131432813
EAC must be disabled and you cannot play online through the official server while using this mod.
Frame Generation:
NVIDIA DLSS 4
AMD FSR 3.1
Anti-aliasing / Upscaling:
NVIDIA DLSS 4
AMD FSR 4.0 (on supported hardware) or 3.1
HDR in borderless or windowed screen mode
NVIDIA Reflex, AMD Anti-Lag 2
Crashes when changing resolution to higher than your monitor's resolution in borderless screen mode.
Low texture quality setting is not supported.
Global illumination flickering. I'm working on a better solution so the mitigation options similar to what's in ERSS aren't implemented at the moment. Other workarounds:
Rolling back NVIDIA GPU drivers to version 552.x
Using DXVK + VKD3D (doesn't support DLSS on Windows)
Setting Global Illumination to Low can reduce the intensity
Some reported that limiting the game's frame rate below your GPU's capability may reduce (or increase) the flickering.
(Required for Frame Generation) Enable Hardware-accelerated GPU scheduling in Windows graphics settings.
Disable EAC. (Instructions: https://www.patreon.com/posts/133335582)
Extract NRSS.7z to ELDEN RING NIGHTREIGN\Game.
(If you're also using ReShade: rename DXGI.dll in NRSS to D3D12.dll)
In Advanced Graphics Settings menu, set Anti-aliasing Quality to High, Texture Quality to Medium or Higher.
Press the END key to open NRSS configuration overlay.
v0.2.0
Fixed crashing while navigating to the Options menu, particularly on AMD GPUs.
Fixed crashing when resolution changes.
The game's sharpening filter is disabled while DLAA/FSR AA is active.
v0.3.0
Added an option to enable HDR in borderless or windowed screen modes.
v0.3.1
Force 10-bit swap chain format while HDR is enabled in NRSS, allowing HDR to work properly on certain setups.
v0.4.0
Added an option to crop the image by 1 pixel on each side to reduce visual artifacts near the screen edges while using DLAA.
v0.5.0
Added NVIDIA Reflex integration.
v0.6.0
Fixed missing jitter on ERNR 1.01.3.
Added DLSS/FSR upscaling (custom scaling factor only, ultra performance mode is not yet supported).
v0.6.1
Fixed crashes when using the mirror with upscaling on.
v0.6.2
Fixed crashes when navigating to the system menu and during GPU intensive frames.
Set the game window background to black when starting.
v0.6.3
Fixed a rare random crash when upscaling is enabled.
Fixed upscale commands not getting executed during cutscenes.
v0.6.4
Fixed an issue that keeps the game from changing output resolution.
v0.6.5
Fixed incorrect swap chain format (produced in v0.6.3)
v0.7.0
Added upscale quality mode selection (with support for Ultra Performance mode)
v0.8.0
Added DLSS render preset setting
Added FSR sharpening settings
Fix: custom scaling quality will stay enabled on restart
v0.8.1
Fixed a conflict with other mods and software that create additional overlays.
v0.9.0
Added DLSS-FG and FSR-FG integrations.
v0.9.1
Fixed black screen issue while using frame gen in non-16:9 resolutions without the ultra-wide mod.
Fix: Reflex will stay enabled while DLSS-FG is active.
v0.10.1
Added RCAS sharpening filter for DLSS/DLAA.
Fixed partially invisible game HUD while running DLSS-FG on certain Blackwell GPUs.
Fixed reflective materials being incorrectly smooth/shiny (requires Medium texture quality or higher).
Fixed a bug in FSR-FG SDK that crashes the game when minimized or switching applications in full-screen.
Fixed FSR 4 always using dynamic resolution model.
Fixed MFG slider.
v0.10.2
Fixed excessive file-system I/O while the overlay is shown.
v0.10.4
Fixed an issue in FSR-FG causing the game to freeze when Alt-Tabbing in full-screen.
v0.11.0
Added AMD Anti-Lag 2 integration
Improved RCAS sharpening filter for DLAA
Updated dependencies: DLSS (SR and FG) v310.4.0, Streamline 2.9.0, FSR Upscaler 4.0.2, FSR-FG 3.1.5
Fixed borderless/windowed HDR for NIGHTREIGN v1.02.4
Fixed compatibility with ReShade 6.6+
Fixed overlay not responding to input in certain conditions
Fixed overlay data not being written to the correct file, creating files with random characters in the Game folder
Fixed FG/SR settings showing unsupported providers
Code 002
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