XaiJu
UEAKCrash
UEAKCrash

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Halloween Update

Yo, I've been on the grind a bit so I thought I'd drop a quick update...  

Unfortunately one of the projects I had mentioned before had to get dropped, Gauntlet. The timeline just wasn't looking feasible, and 3 projects on my plate was going to be a bit intense.  

That said, Slime (Brine Event) is progressing well and I'm hoping to have the first test of it this Friday! The Vscript implementation for the custom skeleton replacement is in place. I've got Lizard of Oz on the team, who is the primary (and original) creator of Vs Saxton Hale, so he knows his stuff. Right now the Salmann (heh) can do two attacks, the usual melee swipe, and a powerful puke attack that coats the players in slime, which tints them and applies the marked for death effect. This combined with their melee, especially if a few swarm you, can be CRAZY powerful. They are also much higher HP than skeletons, somewhere around the 250 range, but this will be adjusted. I included a WIP spawning animation from hXX, our teams animator.

As well as skeletons, the map also features pumpkin bomb replacements that deal little damage, but also apply the slime effect to players. There's also a small handful of spells on the map to keep the shenanigans high. We'll see how all this works out together in the end! Thing will definitely need to be tweaked!

Last, I'm still plugging away at Doublecurse (Doublecross Event) and I've got some great progress to show off, but that will be for a later post! I'm hoping to have that near final here in the next few weeks!

Thanks again for your support, as always! \m/


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