Closed Testers (Important Information)
Added 2022-11-24 04:54:12 +0000 UTCClosed testers! Firstly, thank you all for your support! Remember to change your 100$ pledges back to 1$ or less to avoid being charged again at the end of the month! If you forget and are charged just send me a message for a refund as soon as possible so I can get that done before the funds are transferred and it becomes more complicated. If you're a closed tester and haven't joined our discord and received your roles please join our discord here and file a support ticket to receive your roles and key if you haven't received one yet :) discord.gg/waroftheworldsgame
Changelogs for the daily closed testing build patches are posted there. If you haven't had a chance to look here are the latest change logs since 0.8.0 went live a few days ago.
0.8.0H
More optimizations to NPC Spawner
More optimizations to Probe reflections
Optimized harvesting tentacles when not in view
Optimizations to driveable vehicles (I broke the car camera and wheels but they still drive)
Fixed some instances where the tripods legs would stay behind the tripod as it walks
Fixed tripod’s back leg being super stretched when leaning in to probe a house
Fixed probe and aliens never leaving
Tweaked alien spawning to fix some issues
Fixed abandoned house doors not being breakable by probe
Fixed an issue where the tripod would move around when probing
0.8.0G Part 2
Added more Tripod foot raise sound variations
Tripods will no longer walk through the lake as it causes them to get stuck
0.8.0G
New stomping sounds (By @6ar6oyle)
Optimized environmental volumetric lighting
Optimized NPC Spawner and NPCs
Optimized red weed grass and tree leaves effect
Fixed occlusion culling issues causing things to not render when looking through windows in some buildings
Fixed NPCs being sideways or upside down
Harvesting tripods will now wait much longer after spawning to probe around you
Wind effects improved, trees won’t sway as intensely
Fixed the corner of the terrain outside the prison that was floating
Fixed an outdoor area in the prison that was sunken into the ground
Fixed the hospital rest room clipping through the back of the hospital when walking on the street behind the building
Made bird flock animation smoother and not as choppy
0.8.0F
Fixed pause menu and search wheel UI bug
Fixed harvesting not working properly
0.8.0E
Optimized harvesting tentacles when off
Optimized Birds
Optimized Environmental lighting
Optimized shadows
Removed depth of field effect
Fixed military attacking probing tripods and breaking them
Fixed hot start sound when tripod stands playing a bunch of times on top of eachother
Made walk sound distance not heard from as far
Improved rising tripod attack targeting to not target the player if they cant see them or blown up vehicles
Fixed weird lightning effect
Fixed tentacle taking you to idle position instead of cage
Fixed probe physics being affected by military attack explosions
Fixed sinkhole damage still being on way after the tripod leaves
Fixed probe not colliding with prison interior
0.8.0D is now live on both branches for all testers
Fixed Tripods falling through ground
Fixed tripod breaking when seeing you while its probing or harvesting, it will turn on and chase you down crouched with its tentacle
Fixed floating tripods that legs don’t work when standing back up from crouching
Optimised red weed generation
Tripods will now only sprint if attacking the military or chasing you
Fixed day counter skipping days when sleeping
Readded steam ID
Removed stealth lights
Tweaked weather transition speeds
0.8.0C is live on the experimental branch!
Optimized grass
Optimized probe reflection effect
Optimized terrain
Optimized weather system, clouds & skybox
Improved probe reflection effect to not show up on other objects around it
Fixed probe freezing in place when backing out of a building
Fixed tentacle freezing and folded after trying to grab the player for some time
Dim lights added to sneaking tripods
FPS capped to 60 FPS
Fixed aliens spawning inside of each other
Fixed probe not colliding with blue house furniture and objects
Tweaked headlights intensity on tripod
Made the joints that connect probe sections stiffer
Removed school spawn points that would spawn you under the building
0.8.0B Change Log
Fixed an issue with NPC Spawner causing major lag
Fixed can’t retry after dying
Fixed train trigger being triggered more than once
Disabled occlusion culling temporarily which causes the things not loading in through windows sometimes
Fixed probe shutdown sound not working
Fixed all NPCs walking to you when pressing F
Fixed NPC panic animations in cage
Fixed tentacles grabbing NPCs when not supposed to
Fixed Aliens spawning at the new house you’re in if you move to a new house while probing
Removed a collider on the aliens head causing issues
Comments
I just joined the closed tester tier. How do I access the game? Thanks.
Jason Juliano
2022-11-27 15:35:33 +0000 UTC