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FXMaster V7 Patreon Exclusive Early Release!

Hello my wondrous Patreons! Thanks so much for all of your support over the past few months, it has been a big motivation to continue improving FXMaster! To show my appreciation, I am giving all Patreons exclusive access to the new V7 FXMaster release for the first month (link below). Note that the actual version will show up as 6.9.0 due to it being a pre-release build.

This release was a huge rework, with the original goal being to allow Filter Effects to be applied to regions. That led to a whole host of other things that needed fixes, improvements, etc and I'm proud to say I think V7 is the most flexible and feature rich release yet. FXMaster still supports both Foundry V12 & V13, so those still on a V12 release are all good to update to this release as well.

NOTE: This was a MASSIVE overhaul of FXMaster's functionality. Do NOT update to this build right before a game. I do not expect that there will be any issues, but because of how big this release is I wanted to caution everyone about updating right before game time. If you do find any bugs, please feel free to report them on my Discord in the gfx-bugs channel and tag them as 'GFX-V7'.

FXMaster V6.9.0: https://drive.google.com/uc?export=download&id=1NQXn6M_s1-qM7KeHVYJ5nUesIVv11JDt

Release Notes:


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