XaiJu
CakeInferno
CakeInferno

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Animated Stomach - Render test with ray tracing

The second Encounter episode with have a decent share of internal shots again, and since I now got my hands on a new renderer it was only a given I'd port over Zoe's stomach "environment". Next to the much improved reflections, lighting, and materials, the new renderer actually comes with some new functions, namely animated textures, which is a farily basic feature that has been completely absent in the previous renderer I'm using. I've used this to have properly animated water, as opposed to a plane I've been shoving around; as well as animated ripples on the stomach surface itself, which adds another layer of animation atop of the simple joint animation from the previous animations.

Next to the visual improvements, this new rendering approach is making the production itself a lot easier as well. The internal shots usually took a long time to produce since I always had to handle various amounts of layers for volumetric light, depth of field, motion blur, etc. All of this however can now be done in a single render!

On another note, I was finally lucky enough to get my hands on the elusive RTX 3090, and boy is it a brick. Let's see what I can do on this thing for the next animation! <:

Animated Stomach - Render test with ray tracing Animated Stomach - Render test with ray tracing

Comments

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Jade B

Just a quick question, but will there be multiple victims in this one or only one?

侍四

I think further detail on the maw, even if internally will definetly make it stand out. Especially giving the tongue more squishiness as well as giving better details on the teeth with slightly better reflectiveness, more of a porcaline look as well as giving the uvula more interactivity. Maybe you should do a sort of scavenger hunt or objectives as he explores such as items or interacting with parts of her maw and stomach with acheivements for each, one including interaction with the uvula lol.

Lhiaans-of-Lhiardikaz

I'm considering to use the new renderer for the internal maw scenes as well, so the materials and lighting might hugely benefit from that. For any outside angle I'll have to rely on the old one, since Zoe's fur sadly isn't ready yet.

CakeInferno

Only the coziest rays being traced!

CakeInferno

I guess it was about time, haha! Thanks so much! (:

CakeInferno

Slosh slosh, gurgle groan!

CakeInferno

Glad you like! (:

CakeInferno

I somehow read that in Keanu Reeves' voice. :D

CakeInferno

Glad you do! (:

CakeInferno

Thanks so much, ahhhh! <3

CakeInferno

This time it will only be once, but it will be for a longer duration! <:

CakeInferno

Very well done! Looking forward to seeing what you do with this! Will there be any maw enhancements?

Lhiaans-of-Lhiardikaz

This is looking awesome with ray tracing and it looks so cozy in there.

Michael Lee Vogel

It's amazing to see one of your works with raytracing! Wonderful and amazing as always.

Mircea Kitsune

I can already hear the gurgles, sloshes and groans of that tummy just by looking at it. o..o

Ghostdragon

Amazing

Coty Clogston (Ticklefish. ItsMe)

Woah.... Just...woah.

CrackMyKnuckles

Oh, wow! I love these internals!

Meddwynn Ravencroft

Your stomach animations are actually the best I've ever seen! No amount of words can describe how amazing it is!

Mesa123

I am wondering, how many times will be our guy in there this time! :D

Neo

Many thanks, these models have come a long way, haha! I'll probably still have it improved a little further for the actual animation! (:

CakeInferno


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