More tomorrow! Getting as many shots out of the way as possible before my surgery on October 2nd :)
When I'm back from that, I think I have time to start working on Kayla's animation rig after wrapping this set up. I've been thinking about what to do for the October/November period, and I could either produce another image set to fill the space between then and now (since I'll do a December/Christmas release regardless), or I could move forward on animation again and get to work on Kayla's blender model.
It's not gonna be super sexy work, but it'll be fun to showcase progress rather than doing more of the same.
LGAR 2
2024-09-27 21:40:43 +0000 UTCTheGreatCornholio
2024-09-27 20:49:49 +0000 UTCTheDude3DX
2024-09-27 15:36:59 +0000 UTCTheDude3DX
2024-09-27 15:36:01 +0000 UTCTheDude3DX
2024-09-27 15:35:47 +0000 UTCTheDude3DX
2024-09-27 15:30:29 +0000 UTCEppytaff
2024-09-27 12:36:40 +0000 UTCAaron Ferguson
2024-09-27 08:46:59 +0000 UTCtauruzz
2024-09-27 07:41:50 +0000 UTCDangerous Lines
2024-09-27 06:06:49 +0000 UTCTheGreatCornholio
2024-09-27 04:35:50 +0000 UTC