XaiJu
crushstation
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End of week report

Hey guys! This week I’ve mostly been writing, which has been great fun.

We’re currently working on the early Lifepath, which will let you play through your heroine’s early backstory. This week I completed 60% of my writing tasks, so it feels like we’re on target for a content release around Halloween! 🤞🏻

Monday’s release of the character creator demo raised some interesting questions from Patrons:

SYH asked: does selecting the Resting Bitch Face quirk change the avatar’s face?

The answer is "not currently", but we’ll take a look at making this happen when we implement different facial expressions.

I was surprised by how popular the RBF quirk was with the playtesters! We mainly put it there as an example of the kind of quirks we plan to add in future: let us know if you have any ideas or requests!

Enrico asked: in the demo the character’s age and nationality is fixed – will this change in the game? And are the Kinks/Quirks lists final?

Age and nationality will be fixed for now (to 26 and British). This is to speed up production: we’ll go back and add in alternatives later as soon as we can. Similarly, the Kinks and Quirks will be built up over time.

Joris Janssen asked: would it be possible to add a face closeup so we can see the details better?

We experimented with this a while ago and ran into tech problems, but we’ll take another look into this.

Cereburn asked: would it be possible to get a darker background, to avoid eye strain?

We’ll look into it!

Raging Angel asked: is this now the full appearance, or will you be adding in more choices (like body type and freckles)?

We’ll be adding new choices such as hairstyles, skin tones, new features, makeup, freckles, tattoos, piercings, clothes, rear view, etc. The one thing that’s unlikely ever to return is body type because creating all the different variations just slowed production down too much. Sorry :-(

Nathaniel asked: can you make it clearer in the menus what’s been selected?

Yes, we’ll take a look at that, thanks for the feedback.


Okay, that's it for now!  I'm going to catch up on admin over the weekend, but I'm looking forward to writing again on Monday.  Have a great weekend everybody!

End of week report

Comments

A lot of this sounds like a significant portion of previously existing content (ages, nationalities, kinks, skin tones etc) has been removed for the sake of the new UI and moving forward they will be re-added over time. Why? Did people really think a UI change was so much more important than new content that it was worth sacrificing seemingly significant amounts of existing content? I became a patron because of the scope of agent customization options (including lifepaths and nationalities, not just the physical ones). I never thought, in any of my playthroughs, that the UI was ugly or unintuitive; I was too impressed by the breadth and scope of character development and story options.

I know I'm a pain in the ass but I have to ask: how much (new) content (written words) we're talking about, compared to the old section? What's different from the past? (i.e. is it easier to add variable paths or chunks of text? Is it faster? Do you have more fun doing it? etc..)

Enrico


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