Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Phew! It's been a long day, but a very productive one.
This morning, I discovered that two avatar outfits had been overlooked in the wardrobe malfunction, both for Rock Chicks who join a band at university: her stage outfit and the rucked-up version of her dress for the morning-after-the-aftershow-party scene. :-(
Fortunately, I was able to code all versions of both of these outfits in quite quickly. Like I said yesterday, when I'm playing the versions side-by-side to test them, the improvement is striking.

Additionally, I coded in nearly all of the university Lifepath outfits. There are still two more sections that need to be coded in next (her agency Lifepath, and the clothes for the actual game), but they should move faster because her diverse university styles merge into one single mature "intelligence officer" style after she graduates.
When the uni section is complete, I'll put out a dev test version so that Operators+ can play around with it and provide feedback.
Victoria has done a great job on messed up makeup:

She's now working on muscle tone and money shots – I'll update you on those soon.
As for me, I have to keep adding cloathes. The next dev day is tomorrow and I can't wait to get back to it. See you then!
Notalie Portman
2019-06-29 12:20:52 +0000 UTCAlliterative Acolyte
2019-06-29 02:48:44 +0000 UTCdeamonmaster
2019-06-28 23:14:27 +0000 UTCJumpy James Johnson Junior
2019-06-28 21:33:13 +0000 UTCJumpy James Johnson Junior
2019-06-28 21:32:35 +0000 UTCCrushstation
2019-06-28 20:37:22 +0000 UTCRazgriz Gundam
2019-06-28 19:28:24 +0000 UTC