XaiJu
crushstation
crushstation

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Lifepath clothes day 3

Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released.  I'll report at the end of each dev day on what was achieved.

I had a really productive day today!  I coded in all the rear view assets for the avatar, and implemented a bunch moar cloathes.

Sorry for the short dev report, but I've got to rush out now!  Next dev day is Sunday.

Lifepath clothes day 3

Comments

Clever idea, AA, thanks.

Crushstation

So here's my thinking: the automatic approach hits a snag when our brave agent's avatar undergoes simultaneous changes to her front and back. A compromise might be to have it flip automatically -except- when both sides change and instead alert the player to the hidden changes by lighting up the "flip avatar button".

Alliterative Acolyte

We can do it either way – the game can flip the avatar automatically, or we can leave it for the player to click the button. In the (hot) scenario you describe, I think flipping it automatically is a good idea.

Crushstation

About 2 months ago :-( Surely it can't take much longer

Crushstation

If the Agent has her skirt lifted from behind, would the sprite automatically flip to show her rear or would you need to manually flip it?

Alliterative Acolyte

I love rear views! Thanks Dev!

Anand

Out of curiosity, if you had to give an ETA for 1.5, what would it be?

elmagio


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