XaiJu
crushstation
crushstation

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Sprint 001 reflection

What did we accomplish?

Evening gown
JIT crash site investigator
Syria warfighter
Navy blue skirt suit
R&R leave summer dress
Norway winter outfit
Operator casual outfit

 Did we meet the sprint goal?

 What worked really well this sprint?

What could have worked better?

Notes

Sprint 001 reflection

Comments

On one hand it took you long, yes. But on the other hand, the game content doubled with the new life path. Thanks for keeping up the good work. Your hard labor and optimizations in the development process have not gone unnoticed.

Wodanoz

I have only been a patron for a short time, but I do know that there was a huge pause between the previous release last year and this one. As far as I know, this method seems to be working better for you than whatever you did prior. With a little more fine-tuning and adjustment, I think you can get it to the point where it is a well-oiled machine running at a healthy pace.

Dr. Madness MNA

Pretty clear and well described, this is the right direction. That said, considering the time spent, I hope that what you built since the previous major release will have consistent value for what is to come. I'm also curious to see what are going to be the next steps, bye ;)

Enrico

Played through the new beta last night, quite enjoyed it, but it was definitely unpolished. I would suggest for the future giving yourselves more time to finish everything the team needs to do, even if that means longer times between releases. The multitude of sprint reports and Trello page gives us more than enough insight to know that tasks are actually being accomplished. If a release is done, polished, and most known bugs are fixed, then you can always release the version early. Other than that, I'm excited to see where things go from here.

Ryan Simpson

I prefer the new method and have to agree that estimating how long a task will take is not your strongest trait

Lara


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