Sprint target: release Female Agent 1.4
Days worked: 11 | Pomodoros logged: 91
Task points completed: 32/154
I was mildly hung over today, so I worked on a simple graphics task: coding in and colouring all the makeup options in the Lifepath. It's amazing how much difference some lipstick and eyeshadow makes to a girl's appearance! (I guess that's why they wear it.)
Rather than have the makeup options be the same for every character, I coded in some logic so that (for instance) Rock Chicks wear darker eye makeup to work than others. I think it has a subtle characterising effect. I should finish this task when I next sit down and work on it, which will be tomorrow.
Victoria has finished the shirt meshes, and nearly finished the other meshes, so on the Trello I moved 10 task points into the "done" column, and another 20 should follow shortly.
Link to the Trello