XaiJu
crushstation
crushstation

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Tuesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-X

I'm making steady progress.  I wanted to get the Operator training passages finished today, but after 10 pomodori my brain is too fried to do a final push; I need a break (and also to catch up on some things from my real job :-( ).

Tomorrow's objective is to finish the Operator training path and move on to the Operator backstory missions.

Tuesday pomodoro report

Comments

They're the last major bit. (I also need to code in a few passages allowing the PC to fail Operator School and be recategorised as an Analyst, but this is already written and should be straightforward.) However I'll still need a few days beyond this to polish the content up for release. (For instance coding in Victoria's new avatar artwork and Hyneman's relationship tables.)

Crushstation

Are the backstory missions the last bit you're planning to add before the next release of the game?

elmagio


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