A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodoros I-IV
We've started implementing the Lifepath and S.U.R.P.S. ruleset into the main game code. One incidental benefit is that we've implemented Hyneman's new improved drop-down menus into the character creator, meaning that you no longer have to click "update" after picking a different option; the avatar updates automatically.*
In sad news, I feel that we have reached peak tomato image sexiness today and yesterday; things can only go downhill from this chick. I am tempted to scrap Female Agent and write a whole new game based purely on what I imagine happened at this photoshoot.
Link to current task list (now updated, thanks Breadloaf!)
* this improvement was so important that we implemented it twice! Hyneman spent a few hours on it, then so did I, instead of communicating with him like a normal person. One of the reasons that Female Agent takes more time than necessary between updates is because I am a fucking idiot who likes doing things twice
Enrico
2018-08-20 22:27:45 +0000 UTCFlightless Bird
2018-08-20 20:59:13 +0000 UTCAntilles
2018-08-20 20:33:02 +0000 UTCBreadloaf
2018-08-20 20:15:41 +0000 UTC