Weekly pomodoro report
Added 2018-06-24 22:49:37 +0000 UTC
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Target: 10 pomodoros
Achieved: 26 pomodoros
- I-II: Drew artwork for a random encounter. (General improvements +16%)
- III-IV: Rewrote the scene where the agent strips in front of the mirror in the safehouse. Cleaned up messy code. (Safehouse +33%)
- V: Created new passage needed for the new dancing system. (Nightclub improvements +8%)
- VI: Fixed a bug preventing agents with multiple Kinks getting a snippet describing their fantasies after talk therapy. (General improvements +16%)
- VII-XIV: Drew avatar artwork. (Avatar improvements +80%)
- XV-XXIII: Fixed bugs, coded facial expressions, rewrote a debriefing section. (Avatar improvements +10%, general improvements +14%, debriefings +50%)
- XXIV-XXVI: Implemented olive skin tone, improved suntan code. (Avatar improvements complete)
Busy week, because I'm excited about getting this release out so we can try the new faster leaner release model.
Link to task list