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Intoxication Engine

Friendly walrus Hyneman is busy working on an Intoxication Engine for the game.  (His first prototype models a vodka drinking competition set in The Kremlin.)

The engine he's building is quite sophisticated – it models how many drinks the agent has had, how strong they were, how quickly she drank them, and how long it's been since her last drink.

For story reasons, we won't be allowing the agent to get blind drunk during Operation LIONESS, so changes in 1.3.6 are likely to be limited to flavour text.  (For example, your agent won't be able to go to the bar when she's still holding a drink, and she'll switch automatically to soft drinks when she's tipsy.)

Once she's in place in Bangkok, though, and her professional discipline starts slipping, the Intoxication Engine will let her get as wasted as she likes.  Getting drunk will reduce her Stress and Pickiness, and might lead to fun drunken encounters.  However, it can also lead to alcoholism as well as other negative outcomes; bad things can happen to drunk hot Western girls in foreign countries.

Intoxication Engine

Comments

"Hot things can happen to drunk good Western girls in foreign countries."

Jumpy James Johnson Junior

missed that :)

AwesomRetard

"*good* things can happen to drunk hot Western girls in foreign countries." - FTFY

Tuna

Interesting features, smart decisions.. I'm a happy patron. Today I'll sacrifice a pomodoro in your name. Together with some extra virgin olive oil.

Enrico

Wow

Lust and Kinky Games

Mood engine & hypno engine when?

Tuna

How are pickiness and stress going to play into events in the future? Will the agent, for example, just refuse to do things with guys she deems too disgusting for her?

Michael


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