What should the next design lesson video cover?
Added 2021-09-13 14:34:53 +0000 UTCI'm currently recording Design Lesson 4: Textures and Digital Aging. After this one, I'm not quite sure what the next lesson should be. I feel that I've covered most of the important stuff. What are your thoughts? What would you like me to cover in future design lessons?
Comments
I would love to see: 1. A Design-a-long where we watch you design an item maybe after it's released, for example the Hogwarts Library Card in the Potter Collector Box. I'd love to hear tips along the way. 2. How you layout your fonts and texts in magazines and box art 3. If you have to illustrate more complex shapes, how do you vectorize art and/or use photoshop brushes. This is an amazing series by the way!!
2022-02-03 03:17:57 +0000 UTCHey! That's a good idea! Like, how to plan out a template and get it ready for printing, etc. Not sure what I would call that, but I like it. Thanks!
Wizardry Workshop
2021-09-13 16:50:12 +0000 UTCI'm not sure if this was said already or if there's any interest for this, but I'd love to see a video talking about your strategy and process working with complex designs, like making the 8.5x11" vs 11x17" versions of the marauders map. Printing and gluing the map pieces took ages but I'm still so impressed with how you managed to plan it all out! I'm looking forward to whatever you post next, your work is awesome as always! π
Cass
2021-09-13 15:48:39 +0000 UTC