Ashe never really works out but when she does, she makes it count...
LINK
ANIMATION
This is just a quick test project—something small to help me try out a new workflow for physics simulation. Over the past two weeks (give or take 14 days), I’ve basically had to learn Houdini from the ground up. It's definitely been a hectic process, but I’ll save the full rant for a proper update post.
For this particular test, I was only able to apply physics simulation to Ashe’s butt cheeks and her balls. The main goal here was to see how well this new workflow holds up, especially during fast motion. I’m pretty happy with the early results, and I’m looking forward to pushing it further as I refine the setup.
David Barger
2025-05-05 04:50:31 +0000 UTC