Hello everyone !
I'm a bit more busy than usual this month because of military service, but I'm still finding a bit of time to mod in between. I have started the work for Villages of the North by creating the first asset for the mod : Tsun's totem. It's a stone statue representing a bear that will be found in one or two towns. I may also release it in a smaller mod as a standalone, with an effect similar to the standing stones.
I've also made a small update for Skóglendi. No need to use the Complex Grass patch from the nexus, because Skurkbro was kind enough to let me integrate these in Skóglendi. The patch now comes with a "Simply Smaller Trees" plugin, which sets the size of all pine trees (including snowy and dead versions) to 45% of their original size. The result, after running DynDOLOD, is a world feeling more vast and open than ever. 45% may seem like a lot, but I really recommend you to try it and see for yourself. It just works !
Skóglendi now also comes with a Green Tundra add-on. I recommend using it with green textures for the tundra landscape. For example, I'm using this mod : https://www.nexusmods.com/skyrimspecialedition/mods/18944
Finally, I've started working on a small side project called "Eternal Tundra". It removes most dirt cliffs and rock structures from Whiterun's tundra, turning it into a an idyllic grassland. I still have a few bugs to fix, most notably floating plants and shrubs, before adding some smaller rocks here and there. I might add more radical landscape changes but it's not been decided yet.
For the moment, I'm using "Mostly Treeless Tundra" (https://www.nexusmods.com/skyrimspecialedition/mods/60655) but I'll make my own version of it directly integrated into "Eternal Tundra" in the final release.
Thank you for the continuing support and see you soon !
Skóglendi (too big for patreon) : https://drive.google.com/file/d/1AKON22wHIZnefln0NXbWCmbfqrswR4El/view?usp=sharing